I’ve recently started learning more about empowering students from author John Spencer. In this short video, he suggests 10 ways teachers can start offering choice for their learners.
I considered each of these suggestions when designing my latest online math content, a learning quest through Classcraft. My students engaged with this quest during their independent work time in math workshop over the course of four weeks. Each task in our quest includes a part of our fictional story from our “realm,” lesson content, assessments, and game rewards for student players.
Each location on the map contains lesson content and learning tasks for students to complete. |
Student Choice in Daily Learning
Materials
Each learning task includes a variety of teaching materials such as charts, videos, songs, and examples. Students can choose how they want to learn and practice each skill.
Scaffolding
My students are able to choose which topics they practice first. They can build their confidence with topics that were easy for them to understand during small group instruction or they can choose a more challenging task.
Pacing
We provide students with ongoing instruction in each topic as they progress toward mastery, allowing them to spend more or less time on a topic based on their need.
Self-Assessment
My students determine when they will take the formative assessments for each topic based on their personal progress.
Student Choice in Final Performance Assessments
Project Format
When many students have shown mastery of most of the topics, we give students choice about how they want to demonstrate their learning with final performance assessments. Students can choose the format, audience, and specific topic of their project.
Project Management
While working on projects, students manage their own work. My role as the teacher is to help students stay on track and provide additional resources as the need arises.
Students have chosen final project ranging from paper and pencil tasks to creating teaching videos and using manipulatives to model a problem. |
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